![]() ![]() ģ) The skirmish\scriptLang.rtf says that script changes should be made here (to these. The version of WZ2100 I am using is 1.10. Skirmishteams.zip (113.59 KiB) Downloaded 748 timesġ and 2) No. wdg file which contains all these script files. See later post in this thread for a zipped. (Bug:) After allying with you, the AI sometimes continues on a mission to attack one of your droids - you might have to send that droid to recycling to stop the attack. I think there is not quite enough time (on sk-maps with "no bases, low tech, low power") to skip building the early tech vehicles (to save power for research better techs), and defend against early AI attacks. Small (2v2) maps are more balanced but the enemy AIs don't get much of a chance to develop when they start losing. With 8 players (= 7 AI players) on small to medium maps, all the enemy AIs can send everything to attack your base. Later, the enemy AIs get a free template to make groups of hover bunker busters, which have a scripted mission.Īll AIs send help to friendly structures under attack as if they were their own. The area around this power plant cannot be built on. Maximum AIs as numer of players in the skirmish map.Ī scavenger power plant appears at random (owned by the human player the sound "enemy detected" and you can use F12 to locate it.um, I hadn't yet thought of a story for the mission.) - when destroyed, one of the (enemy) AI gets some free defence structures (includes SAMs and a groundshaker) in their base. The human players allies can't build research labs, but you can use "leak tech" in the alliances/diplomacy screen. When you have half of the AI's on your side, they break their alliances with the remaining enemy AIs (so that there are 2 teams). Most of the original AI stuff is unchanged the main changes are:Īll AIs start allied to each other and the human's enemy destroy 2 of an AI's droids to get them to ally with you. I started out trying to write a full mission, but had fun with playing this script as it is. ![]() They run with most (singleplayer) skirmish maps (not SK-thePit), any number of players. Attached are the files for your \skirmish folder. ![]()
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